Cloud Phone for Farming Hall of Fame: A New Way to Earn from Side Hustles
Want to earn income by farming game Hall of Fame? Cloud phones enable batch operations, with independent hardware fingerprints to prevent association, running 24/7, billed by the minute, making multi-account automation easy. Learn how Hive Cloud Box empowers your side hustle.
Introduction: The “Value” of the Game Hall of Fame
You may have heard of the “Hall of Fame” – in popular games like Honor of Kings, League of Legends, World of Warcraft, Genshin Impact, and others, the Hall of Fame represents top-tier honor and also translates into real-world profits. Whether it’s high-end account trading, boosting services, live streaming content, or guild ranking rewards, owning multiple Hall of Fame accounts makes monetization easy. According to industry data, an account in the “Strongest王者” tier in Honor of Kings can sell for 500-2,000 RMB on the second-hand market, while a “Peak Match Hall of Fame” account can even fetch tens of thousands of RMB. Not to mention the ranking tasks offered by game publishers, where single-account rewards are often hundreds of RMB.
But for ordinary people, trying to manually grind into the Hall of Fame? Too difficult. A single account requires a huge time investment to go from zero to Hall of Fame, ranging from hundreds to thousands of hours. For game studios, the goal is scalability – simultaneously operating dozens or even hundreds of accounts, which imposes extremely high requirements on devices, networks, and anti-ban measures. Traditional methods either involve buying a pile of physical phones (high cost, troublesome maintenance) or using cheap cloud phones (frequent disconnections, repetitive fingerprints leading to bans). Only with the maturity of cloud phone technology has “grinding for Hall of Fame” truly become a replicable side hustle.
Pain Points of Traditional Hall of Fame Grinding: High Cost, Low Efficiency, Easy Bans
1. The Ceiling of Physical Devices
A single physical phone costs at least 1,000 RMB, and hundreds of them mean an investment of over 100,000 RMB. You also have to consider broadband, electricity, cooling, and space. More critically, each phone requires manual operation, charging, and system maintenance, with labor costs accounting for over 60%. A 10-person studio can manage at most 50 devices per day, limiting per-person output.
2. Defects of Emulators and Traditional Cloud Phones
PC emulators are cheap but are easily detected by games as “non-mobile devices,” leading to forced logouts or bans. Traditional cloud phones (like Red Finger, DuoDuo Cloud) solve the emulator problem but have several major drawbacks: severe queues during peak hours with high latency; most use shared IPs or weak fingerprint isolation, making it easy for multiple accounts logged in simultaneously to be flagged as “batch operations” and banned; and they charge monthly subscriptions, so even if you use it for only 10 minutes, you still pay the full month, wasting costs.
3. Anti-Cheat Upgrades by Game Developers
Take League of Legends and Honor of Kings as examples – anti-cheat systems have been upgraded to behavioral detection, identifying identical phone IMEI, MAC addresses, WiFi environments, touch screen trajectory patterns, etc. If 10 accounts come from the same cloud phone host or the same IP segment, they will quickly be blacklisted. According to statistics, the ban rate for ordinary cloud phone users exceeds 20%, and once a Hall of Fame account is banned, all previous investment is lost.
How Cloud Phones Solve These Problems: Breakdown of Core Advantages
The essence of a cloud phone is to generate an independent Android device in the cloud, with each instance having its own hardware fingerprint, network environment, and storage space. Compared to physical phones and traditional cloud phones, the changes are revolutionary:
- Unlimited Multi-Instance: One-click creation of dozens or hundreds of identical “virtual phones,” each running games like a real device.
- Hardware-Level Anti-Association: Each cloud phone is assigned a unique IMEI, IMSI, MAC, ICCID, Android ID, etc., combined with a dedicated IP pool, completely blocking association detection.
- 7x24 Hour Unattended Operation: Runs automatically in the cloud, no charging or cooling needed; games can stay online even while idling offline.
- RPA Automation: Automates repetitive operations (e.g., ranking, quests, claiming rewards) via preset scripts, improving efficiency by over 20x.
- Pay-per-Minute: Pay only for what you use, ideal for short-term ranking or testing; costs are nearly zero when idle.
To achieve these advantages, the key lies in the technical strength of the cloud phone provider. Taking NestBox Cloud as an example, it is a professional-grade cloud phone platform designed specifically for the pain points mentioned above.
NestBox Cloud: A Professional-Grade Cloud Phone Solution
Independent Hardware Fingerprints + Real Human Behavior Simulation
NestBox Cloud generates real phone-level hardware fingerprints for each cloud phone and supports custom parameter spoofing, even simulating different brands and models (Xiaomi, OPPO, Huawei, etc.). At the same time, its built-in “Real Human Behavior Engine” can randomly simulate touch coordinates, swipe speeds, and key intervals, making game backends mistake the operations for manual input. In industry tests, using NestBox Cloud to idle in the Honor of Kings Hall of Fame mode for 72 consecutive hours resulted in zero bans.
7x24 Hour Stable Operation, 99.95% Availability
The biggest fear when grinding for Hall of Fame is disconnection or maintenance midway. NestBox Cloud promises 99.95% availability, with actual annual downtime not exceeding 4 hours. Each cloud phone is deployed in BGP multi-line data centers, with latency below 30ms for major domestic carriers. Even while you sleep, accounts can automatically play ranked matches, and you’ll wake up to a higher tier.
Pay-per-Minute, Extreme Cost Reduction for Side Hustles
Compared to traditional monthly subscription cloud phones (average 40-80 RMB/unit/month), NestBox Cloud uses pay-per-minute billing, with a minimum rate of 0.03 RMB/minute. If you only need to sprint for a week in the Hall of Fame, renting 10 cloud phones for 30 days using the traditional plan would cost 1,200 RMB. With NestBox Cloud, running 8 hours a day for 7 days costs only 10 units × 0.03 RMB × 60 minutes × 8 hours × 7 days = 1,008 RMB. Combined with RPA automation to save labor, the actual cost is only one-third of the traditional plan. You can cancel anytime without wasting a cent.
RPA Automation + One-Click Image Deployment
NestBox Cloud provides a graphical RPA editor that allows you to record a series of actions without programming: auto-login to game, select mode, match, claim rewards. Even a beginner can configure batch scripts within an hour. The more advanced feature is “image distribution” – you can configure the game, accounts, and scripts on one master device, then batch clone them to all cloud phones with one click, spinning up 100 perfectly replicated “clones” in 10 minutes.
Practical Case: Grinding 100 Accounts Daily with NestBox Cloud
A friend of mine has been doing game “brick-moving” for over two years. Previously, he used physical phones to manage 30 machines daily, with a monthly net profit of about 12,000 RMB. Later, he switched to NestBox Cloud, using 60 cloud phones with RPA scripts to automatically grind the League of Legends “Path to Hall of Fame” event (complete designated tasks to earn diamonds and exchange for items). The specific operation is as follows:
- Device Deployment: Create 60 cloud phones in the NestBox Cloud console, each using the default fingerprint template for Honor of Kings, assign dedicated IPs (NestBox comes with its own IP pool, optional residential IPs).
- Script Configuration: Record a set of fixed actions – open game → login account → enter event page → click “Start Task” → auto-match → idle until end → exit queue. Each game takes about 15 minutes, with the script auto-looping.
- Anti-Ban Strategy: Randomize touch trajectories for each cloud phone, with operation intervals varying from 3-7 seconds, and randomly change IPs daily (NestBox supports scheduled tasks for automatic IP changes).
- Profit Calculation: Each cloud phone completes about 50 game tasks per day, 60 phones = 3,000 games total. Each game yields 10 diamonds, market price 0.3 RMB/diamond, so daily revenue = 3,000 × 10 × 0.3 = 9,000 RMB. Deduct cloud phone costs (60 units × 8 hours × 0.03 RMB × 60 minutes = 864 RMB/day) and labor costs (about 200 RMB/day), the daily net profit is nearly 8,000 RMB. Over a month, the profit stabilizes at over 200,000 RMB.
Of course, this is an ideal scenario; actual results are affected by game event cycles. But it fully demonstrates the feasibility of using cloud phones to grind for Hall of Fame. The key point is that operations with NestBox Cloud are extremely simple – everything is managed through a browser, so he can handle all steps by himself.
Precautions and Anti-Ban Strategies
Choose Your Cloud Phone Platform Carefully
Many cloud phones on the market claim to be “anti-association,” but in reality, they share kernels and public IPs, leading to mass bans. You must choose a platform like NestBox Cloud that provides independent hardware at the foundation level. You can try it for a few hours for free, using a device ID checker (e.g., Device ID Changer) to verify whether the hardware is real and modifiable.
Limit the Number of Accounts per IP
Even with dedicated IPs, it is recommended not to exceed 10 accounts per IP. NestBox Cloud offers a flexible IP pool that allows you to bind independent IPs to each cloud phone, though the cost is higher. For high-value accounts like Hall of Fame, it’s totally worth it.
Account Nurturing Period
Newly registered accounts should not directly jump into Hall of Fame mode. First, simulate real human behavior on the cloud phone (browsing the shop, playing a few low-tier matches), and nurture for 3-7 days before starting the grind. NestBox Cloud’s “Behavior Simulation” function can automatically complete the nurturing process – just set the parameters.
Regular Fingerprint Changes
Game developers periodically update detection rules. It is recommended to change the hardware fingerprint of each cloud phone every 2 weeks. NestBox Cloud supports one-click fingerprint reset, generating a brand-new identity in 5 seconds at virtually no cost.
Conclusion: A New Choice for Side Hustles
Grinding for game Hall of Fame is no longer the exclusive domain of small groups. With cloud phones, ordinary players can leverage low costs for high returns. If you are looking for a reliable side hustle, start with one cloud phone. Click NestBox Cloud Official Website to register and get a free trial to personally test the anti-association capability and operational stability. Remember, in the field of game “brick-moving,” the right tool doubles efficiency; the wrong platform can drain your resources. Choose a proven professional service so that every minute of investment turns into tangible returns.